Glossary P
Articles containing information regarding Glossary P
- Pace Control
Pace control refers to managing the tempo of a point by adjusting shooting volume, movement timing, and pressure to either speed up or slow down the game strategically.
- Paint Check
A paint check is a referee inspection used to determine whether a paintball has legally broken on a player, resolving ambiguous hits, splatter, or bounce situations.
- Paint Counter
A paint counter is a verbal or internal tracking method used to estimate how much paint a player or a team has remaining, influencing pacing, pressure, and mid game decision making.
- Paint Drop-Off
Paint drop off is the downward arc paintballs follow as they lose speed in the air, affecting long distance accuracy and shot placement.
- Paint Swell
Paint swell is when paintballs absorb moisture or heat and expand in size, leading to feeding problems, barrel breaks, and accuracy issues.
- Paint-to-Barrel Match
Paint to barrel match refers to the technical relationship between paintball diameter and barrel bore size, directly affecting accuracy, efficiency, consistency, and paint handling.
- Pit Area
The pit area is the designated off field team zone where players prepare, reload, strategize, maintain equipment, and reset between points during competitive events.
- Player Path
A player path is the intended route a player takes across the field, planned to avoid lanes, leverage angles, and reach bunkers with maximum survivability.
- Pod
A pod is a cylindrical container used to carry extra paintballs during a game, enabling players to reload their loaders and maintain sustained fire throughout a point.
- Pod Management
Pod management is the skill of organizing, carrying, and using paint pods efficiently during a game so players never run out of paint during critical moments.
- Point of Contact
The point of contact is the specific moment and place where two opposing players or groups first directly interact with each other through shots or clear visual challenge in a given exchange.
- Power Position
A power position is any bunker that provides advantageous angles, strong survivability, and the ability to influence multiple zones, giving the player strategic leverage over the field.
- Pressure Move
A pressure move is an aggressive action executed to force opponents to adjust, delay their bump timing, or concede angles even if the move does not result in an immediate elimination.
- Profile Management
Profile management refers to controlling how much of the player’s body, marker, and equipment is visible to opponents at any moment, especially around bunker edges and during short exposures.
Video Reference
Articles that reference this category
These articles elsewhere in PaintballWiki include topics from the Glossary P category in their related references.
- Angle Control
- Barrel Bore
- Body Position
- Calling a Hit
- Check-In Area
- Concealment
- Elimination
- Flanking
- Forward Pressure
- Full Exposure
- Hard Cover
- Head Exposure
- Hit Zone
- Impact Check
- Key Bunker
- Key Zone
- Mirror Bunker
- Multi Lane Control
- Neutral Call
- Neutral Player
- Overexposure
- Paintball Brittleness
- Paintball Fill Characteristics
- Paintball Marker Air Efficiency
- Quick Snap
- Ref Check
- Reflex Peek
- Reset Point
- Respawn Variant
- Return Fire
- Rollout Shot
- Run Line
- Running and Gunning
- Shoot and Move
- Side Peek
- Surrender Rule
- Sustained Pressure
- Target Acquisition (Player Locating)
- Target Isolation
- Tilt Shot
- Transition Speed
- Universal Barrel Threads
- Up-the-Middle Route
- Upper tape control
- Viewport Hit
- Weak-Side Shooting
- Wipe (Wiping)
- Wrap Technique ('Wrapping' a Bunker)
- Yardage Control
- Zeroing
- Zone Control (Team/Coordinated Lane Shooting)
- Zone Entry
