Hit Zone
Overview
A hit zone is any part of a player’s body, gear, or marker where a paintball break counts as an elimination under standard paintball rules.
Key Points
- Includes mask, clothing, pods, hopper, tank, and marker body.
- Breaking paint is required bounces do not count.
- Dead players must exit immediately after being hit in a hit zone.
- Referees inspect hit zones during paint checks.
- Understanding hit zones helps players reduce exposure.
Details
A hit zone encompasses everything on the player that counts for elimination when a paintball breaks upon it. This includes the mask, goggles, arms, legs, chest, hopper, tank, pods, pack, marker body, and any equipment directly carried.
Paint must break visibly for the elimination to be valid. Hits that bounce or smear from other objects do not count. During disputes, referees examine the hit zone to determine whether a break occurred.
Understanding hit zones helps players position themselves behind bunkers effectively. By minimizing the exposure of critical hit zones such as the mask edge or hopper players greatly increase survivability.
Hit zones are universal across fields and formats, making them a core rule in all paintball environments.
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