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Ramping

Ramping reference article.

Overview

Ramping is an electronic firing mode where the marker increases the rate of fire once the player sustains a minimum trigger pull rhythm, used in regulated tournament formats.

Key Points

  • Activates after consistent trigger input (e.g., 3 pulls per second).
  • Automatically increases rate of fire to a league regulated cap.
  • Often used in competitive formats with strict ROF limits.
  • Requires compliance with tournament lock and board rules.
  • Improves lane consistency and reduces fatigue during sustained fire.

Details

Ramping is a programmable electronic firing mode found on competitive paintball markers. After a player maintains a required trigger rhythm commonly 3–5 pulls per second the marker transitions into an electronically assisted firing mode, shooting at the league’s rate of fire cap (e.g., 10.2 bps in mainstream tournaments).

This creates consistent lanes without requiring high speed mechanical trigger pulls, reducing fatigue while increasing accuracy and stability. Ramping supports breakout laning, zone denial, and midline pressure.

Tournament formats strictly regulate ramping: Required trigger thresholds Maximum allowed bps Mandatory tournament lock Test procedures at chronograph stations

Violating ramping rules can result in major penalties or disqualification. Outside competitive formats, field rules vary; many recreational fields disable ramping to maintain safety and fairness.

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