Threat Surface Analysis Model
Overview
A meta level model describing how visible and non visible threats form a layered network across the field, shaping player decisions and zone control.
Key Points
- Defines threat layers as structural components.
- Explains how players perceive risk through overlapping threats.
- Covers direct, indirect, and latent threat zones.
- Supports neutral analysis of risk without tactical bias.
- Helps formalize the cognitive mapping of danger.
Details
Threat surfaces consist of all direct and indirect risks affecting a player. Direct threats originate from active lanes, while indirect threats come from potential angles. Latent threats emerge from unknown enemy positions or unchallenged firing zones.
The model describes how players mentally map these surfaces, updating their understanding as information becomes available. Threat density influences movement decisions, risk tolerance, and which state of the Decision State Mapping framework a player occupies.
Understanding threat surfaces helps define how a match presents danger on a macro scale.
Video References
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