Match State Transition Cycles
Overview
A way of describing how a match moves between different visible states over time.
Key Points
- Organizes match states neutrally.
- Tracks state to state transitions.
- Avoids performance commentary.
- Useful for long term study.
- Supports structural clarity.
Details
Match state transition cycles group moments of the game into simple states such as high motion, low motion, or standoff conditions. The model then records how the match cycles between these states. It does not say which states are better, only that they occurred and in what order, so long term patterns in match structure can be studied.
Video References
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